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LONDON--( / ) January 30, 2020 -- 93 percent of total mobile transactions in 20 countries were blocked as fraudulent in 2019 according to a report on the state of malware and mobile ad fraud released today by mobile technology company, Upstream. The “Invisible Digital Threat” data is based on deployments of Upstream’s Secure-D full-stack anti-fraud platform that detects and blocks fraudulent mobile transactions mostly originated from ad fraud malware. The platform at the end of 2019 covered 31 mobile operators in 20 countries.
In the markets examined, Upstream’s security platform processed 1.71 billion mobile transactions and blocked 1.6 billion of them as fraudulent, a staggering 93 percent of total transactions. It is estimated that left unchecked these transactions would have cost users $2.1bn in unwanted charges. For the industry as a whole, losses from online, mobile and in-app advertising reached $42 billion in 2019 and are expected to reach $100 billion by 2023.
The number of malicious apps discovered by Secure-D in 2019 rose to 98,000, up from 63K in 2018. These 98,000 malicious apps had infected 43 million Android devices.
With Android devices now accounting for an estimate 75-85% of all smartphone sales worldwide Android is by far the most dominant mobile operating system (OS). At the same time it is the most vulnerable due to its open nature, making it a favorite playground for fraudsters.
While, as mentioned in the Secure-D report, it is always a good rule of thumb for consumers to only download mobile applications from Google’s official storefront, Google Play, thanks to its scale and set up, rogue apps are still getting through its defences. Of the top 100 most active malicious apps that were blocked in 2019, 32 percent are reported still available to download on Google Play. A further 19 percent of the worst-offending apps were previously on Google Play but have since been removed, while the remaining 49 percent are available through third-party app stores.
Fraudsters appear to target some app categories more than others. Ironically, apps designed to make a device function better and make everyday life easier are the ones most likely to be harmful with 22.32 percent of malicious apps for 2019 falling under the Tools / Personalization / Productivity category globally. The next most popular categories cybercriminals target are Games (18.97 percent) and Entertainment/Shopping (15.76 percent).
Indicating scale, in the course of only a few months in 2019, Secure-D reported on the suspicious background activity of five very popular Android apps: 4shared, a popular file-sharing app, Vidmate, a video downloader, Weather Forecast a preinstalled app on Alcatel devices, Snaptube, another video and audio app, and ai.type, an on-screen keyboard app. With a total of nearly 700 million downloads, these were or had been at some point available on Google Play. In these five cases alone, Secure-D detected and blocked 353 million suspicious mobile transactions preventing $430 million in fraudulent charges.
Dimitris Maniatis, CEO of Upstream commented, “Mobile ad fraud is a criminal enterprise on a massive scale. Though it may seem that it is only targeted at advertisers, it greatly affects the whole mobile ecosystem. Most importantly it adversely impacts consumers; eating up their data allowance, bringing unwanted charges, messing with the performance of their device, and even targeting and collecting their personal data. It is more than an invisible threat, it is an epidemic, calling for increased mobile security that urgently needs to rise up in the industry’s priority list. Left unchecked, ad fraud will choke mobile advertising, erode trust in operators and lead to higher tariffs for users”.
The effects of mobile ad fraud are particularly damaging in emerging markets where data costs are significantly higher. As evidenced from detailed data presented from five such markets including Brazil and South Africa fraud rates in most cases exceed the 90% mark. As Upstream’s report highlights consumers in emerging markets are more vulnerable to digital fraud; they are unaware of the dangers as they often go online for the first time via their mobile devices and data depletion caused by malware has a much greater effect on them due to the high cost of data in their countries. In Africa 1 GB of data costs prepaid mobile subscribers the equivalent of 16 hours of work at minimum wage.
Download the full report () for an in-depth look at the state and workings of mobile ad fraud including insights on five emerging markets: Brazil, Egypt, Indonesia, South Africa and Ethiopia. By way of comparison, the report also juxtaposes snapshots of the state of malware in the United Kingdom and USA.
 Juniper Research
 Statista and Statcounter
 As these categories are Google Play Store specific, percentages apply only to apps currently or previously available on Google Play
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OSAKA, JAPAN--( / ) July 17, 2017 -- Panasonic 보스카지노 OSAKA,has completed the final judging process for the Global Contest 2017 of “Kid Witness News (KWN),” an educational program designed to support the video production of elementary, junior high, and high school students around the world with the KWN concept of “The World Through Their Eyes.”
The 26 national winners for the KWN Global Contest 2017 have been selected and approximately 100 representatives of the 26 winning schools in 18 different countries and region have been invited to Tokyo to attend the “KWN Global Summit 2017” from 부산파라다이스카지노 The1 to 5, which will be held for the first time. During this period, the Grand Prix winners will be announced at the KWN Global Contest 2017 awards on August 4.
Amid a global environment that calls for the world to work more closely together, the “KWN Global 부산호텔카지노 Amid2017” is a new initiative for nurturing the next generation of young global leaders, 베트남카지노 Amidseeks to provide them with the opportunity for furthering mutual understanding and promoting peaceful coexistence, with the aim of “Create Our Future Together” by looking at 베트남호텔카지노 Amidissues from a global perspective. Around 100 representatives have been invited from 18 countries and region around the world to visit Tokyo to spend five days working together through interviews and discussions and sharing the ideas, geared towards “Create Our Future Together.”
The children will study the issues together through 베네시안카지노 The “eyes” and 베네시안호텔카지노 Thepresentations entitled “Our Proposal For A Better Future” on August 4 for KWN Global Summit 2017. Their activities are scheduled to be broadcast live via KWN Facebook and Youtube.
KWN activities are currently being conducted in 18 different countries and region around the world as part of Panasonic's educational support activities for the next generation. This is an interactive educational program in which participating schools are supplied with video equipment 엔젤카지노 KWNthe videos they produce are judged in contests every year. The children complete the entire production process themselves, from planning to investigation, filming, and editing. First launched in the United States in 1989, KWN has now been running for 28 years with a total of more 블랙썬카지노 KWN180,000 children and their teachers taking part so far. This year saw around 5,000 people took part from 18 different countries and region around the world, with submissions received from 343 schools. The five-minute videos were produced on three broad themes - “communication,” “environment,” and “sports” - as the children offered their own unique perspectives on issues close to them like sports, global environmental problems, and people who have dealt with families, disabilities, and PTSD. The 26 national winning entries from 18 countries and region can be viewed on the official KWN website.
KWN was launched in 1989 when the local Panasonic company in the United 코리아카지노 KWNsupplied video recording and editing equipment to public elementary and junior high schools for an educational program in which children could produce news videos from their own perspective. The program was then developed globally, with 18 different countries and region taking part today. The aims of the KWN activities are, through video production, to foster creativity among the children, and to raise their social awareness as they investigate things like regional society and global environmental issues. Those overseeing the activities have also reported an educational value to the teamwork skills that can be cultivated through the video production process. The program also allows participating schools the opportunity for international exchange through the global network of KWN participating schools.
The concept for these activities is “The World Through Their Eyes.” The program 아시안카지노 The the “world and perspectives as seen by children”, and seeks to cultivate the “eyes” through which the BOSS카지노 The마카오카지노 Theview their society.
*Participants: 메가카지노 *Participants: countries and 영국카지노 *Participants:
Panasonic Corporation is a worldwide leader 바카라불패신화 Panasonicthe development of diverse electronics technologies and solutions for customers in the consumer electronics, housing, automotive, and B2B businesses. Celebrating its 100th anniversary in 2018, the company has expanded globally and now operates 495 subsidiaries and 바카라전략슈 Panasonicassociated companies worldwide, recording consolidated net sales of 7.343 trillion yen for the year ended March 31, 2017. Committed to pursuing new value through innovation across divisional lines, the company uses its technologies to create a better life and a better world for its customers. To learn more about Panasonic:
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